TLDR: Being limited to two colours meant using different shades, due to the nature of the information my interactive was about, I knew red would definitely be one of my colours.
Cryptids
Design Rationale
TLDR: This post is entirely a remake of the pdf I submitted for the interactive data assessment, but in blog form. It is a 35 page pdf as it includes images of every screen for said interactive, so all images have been omitted from this post to save space, apologies if this abstraction is unclear as some parts are written to directly address images.
Constructive feedback and reflection
TLDR: I don’t remember much of the feedback but if I did this project again I would look for a way to minimise the number of screens and stop the lagging of the interactions.
Moving on from that for 3.5, from my class mate’s blogs that I have observed it seems no one really assessed my interactive for constructive feedback on the usability, and with myself falling behind, it would seem quite futile to give such feedback to others now that the project is well and truly over, so instead I will reflect on my own assessment, which is the basis of 5.1.
The “interactive” part
TLDR: A short post that explains how my prototype works.
Grids, Grids for Everything
TLDR: I used guides in illustrator to format my own grid for this project, to make sure everything was aligned correctly down to the pixel.
Visual Techniques for Data Visualisation
TLDR: I made a representation of a world map, it’s probably not accurate, but it gets the point across.
Data Visualisation Research
TLDR/Summary: There’s so much information out there and much of it is visualised in one form or another, interactive wise, charts and graphs seem the most common. I’m not worried about forming the interactive data visualisation currently, however I am concerned about what data to choose for it.
PS: The Nikon Universal (3) and Every Noise at Once (10) are soo worth checking out.
Data Research and Concept Drafts
TLDR: I chose idea 4 to pursue, the worldwide locations of cryptids/urban legend monsters, using a world map style infographic and sketchy styled images.
The Process of Cute to Creepy
TLDR: I chose a drawing style I didn’t want to use seriously and upon digitising the images it became exactly what I had originally imagined. The bottom of this post includes ‘before and after’ style displays of the images made for this assignment, and I adore the final outcomes.